Computing KS2 Y3Y4Y5Y6 Mandatory

Online Safety: Digital Footprint and Cyberbullying

4 lessons

Subject
Computing
Key Stage
KS2
Year group
Y3, Y4, Y5, Y6
Statutory reference
use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact
Source document
Computing (KS1/KS2) - National Curriculum Programme of Study
Estimated duration
4 lessons
Status
Mandatory
Coverage: 7/11 expected capabilities surfaced
Curriculum anchorConcept modelDifferentiation dataThinking lensLesson structurePrior knowledge linksLearner scaffolding
Cross-curricular linksVocabulary definitionsSuccess criteriaAccess and inclusion

Concepts

This study delivers 1 primary concept and 0 secondary concepts.

Primary concept: Online Safety and Digital Citizenship (CO-KS12-C005)

Type: Knowledge | Teaching weight: 1/6

Online safety encompasses the knowledge, skills and behaviours needed to participate in digital environments safely, responsibly and positively. It includes protecting personal information, managing digital identity and reputation, recognising online risks (cyberbullying, inappropriate content, grooming, scams), evaluating online information critically and knowing how to seek help when needed. Digital citizenship extends this to include understanding the rights and responsibilities of online participation, including intellectual property, attribution and the ethics of digital communication. At KS1 and KS2, online safety is embedded throughout the computing curriculum.

Teaching guidance: Integrate online safety into all digital activities rather than treating it as a standalone topic. Use age-appropriate scenarios to discuss common online risks. Teach pupils to recognise personal information and understand why it should be kept private. Discuss the permanence of online information and the concept of a digital footprint. Explore how to evaluate whether an online source is trustworthy. Ensure pupils know how to report concerns to a trusted adult or to reporting services. Use PSHE links to connect online safety to broader themes of relationships, identity and wellbeing. Key vocabulary: online safety, personal information, privacy, digital footprint, cyberbullying, password, phishing, spam, screenshot, report, block, trusted adult, content, contact, conduct Common misconceptions: Pupils may think that anonymous online behaviour has no consequences; discussing the traceability of online actions corrects this. Pupils may not realise that information shared with one person online can be shared much more widely; discussing how data spreads makes the risk tangible. The idea that everything on the internet is true is common and requires deliberate work to challenge; evaluating sources, checking dates and looking for corroboration are skills to teach explicitly.

Differentiation

LevelWhat success looks likeExample taskCommon errors

EntryUnderstanding basic online safety rules: not sharing personal information with strangers, telling a trusted adult if something makes them uncomfortable.If someone you don't know sends you a message online asking for your name and address, what should you do?Thinking it is safe to share information because the person seems friendly; Not telling an adult because they think they will get in trouble
DevelopingUnderstanding a wider range of online risks (cyberbullying, inappropriate content, unreliable information) and knowing strategies for dealing with them.You find a website that says chocolate is the healthiest food in the world. How can you check if this is true?Believing everything found online is true; Not knowing how to identify reliable sources
ExpectedExplaining how to manage their digital footprint, understanding how personal data is collected and used online, and acting as a responsible digital citizen.What is a digital footprint? Why should you think carefully before posting something online?Thinking that deleting a post removes it completely from the internet; Not understanding that their online activity creates a permanent record

Model response (Entry): I should not reply or give them my information. I should tell a parent or teacher straight away. Personal information like my name, address and school should be kept private online.
Model response (Developing): I should check who wrote it — is it a reliable source like the NHS or a scientist? I should look for the same information on other trusted websites. If only one website says it, it might not be true. I should think about whether the website is trying to sell me chocolate, which would make it biased.
Model response (Expected): A digital footprint is the trail of information you leave behind when you use the internet — posts, comments, photos, searches, likes. Once something is online, it can be very difficult to remove completely. Other people can copy, share or screenshot it. Future employers or universities might see it. I should think: would I be happy for my teacher, my parents or a stranger to see this? If not, I shouldn't post it.

Thinking lens: Systems and System Models (primary)

Key question: What are the parts of this system, how do they interact, and what happens when something changes? Why this lens fits: Understanding the internet as a network requires pupils to model how devices, routers and servers interact as a system — each component has a role and the system's behaviour emerges from how the parts communicate. Question stems for KS2:
  • What goes into this system, and what comes out?
  • If you changed this one part, what else would be affected?
  • Where does this system start and end?
  • How could we draw a model to explain how this works?
  • Secondary lens: Evidence and Argument — Evaluating search results critically requires pupils to assess the quality and reliability of evidence — deciding whether a source is trustworthy is an argument-evaluation task grounded in evidence appraisal.

    Session structure: Discussion and Debate

    Discussion and Debate

    A structured sequence for exploring contested issues or multiple perspectives. Begins with a stimulus that raises a question or dilemma, builds knowledge through research, develops arguments through structured discussion techniques, captures thinking in writing, and reflects on how views may have changed.

    stimulusresearchstructured_discussionwritingreflection Assessment: Balanced written argument or persuasive piece demonstrating understanding of multiple perspectives, supported by evidence, with a reasoned personal conclusion. Teacher note: Use the DISCUSSION AND DEBATE template: present a clear stimulus such as a statement, image, or short text that prompts different viewpoints. Give pupils time to research or gather evidence for their position. Use a structured discussion format with clear rules for listening and responding. Guide them to write up their view with reasons and evidence. KS2 question stems:
  • What do you think about this? Why?
  • Can you give a reason for your opinion?
  • What might someone who disagrees say?
  • Can you write down your view with your best reason?

  • Computing focus

    Computational concepts: digital literacy Abstraction level: Physical Themes: online safety, digital citizenship, cyberbullying

    Why this study matters

    KS2 online safety deepens the KS1 foundations with two critical concepts: digital footprint (everything you do online leaves a trace that is potentially permanent and public) and cyberbullying (recognising it, not participating in it, and knowing how to respond). Age 8-11 is when most children first encounter social media through family devices, making these concepts urgently practical.


    Pitfalls to avoid

  • Scare-based teaching that makes children afraid of the internet -- balance risk awareness with positive use
  • Assuming children will not encounter these issues until secondary school -- many already have
  • Not involving parents -- the school message must be reinforced at home

  • Computational thinking skills (KS2)

    These disciplinary skills should be woven through teaching, not taught in isolation:

  • Algorithm design (KS3) — Design, implement and analyse algorithms for non-trivial computational problems including sorting and searching; understand that multiple algorithms can solve the same problem with different efficiency characteristics; use logical reasoning and formal comparison techniques to assess the relative utility of alternative algorithms; implement algorithms in at least two programming languages, at least one text-based.
  • Pattern recognition (KS2) — Identify patterns and regularities in data sets and program behaviours; use pattern recognition to select appropriate control structures (repetition for repeated actions, selection for conditional branching); generalise from specific examples to produce reusable solutions; recognise when an existing algorithm or program component can be reused to solve a new problem.
  • Abstraction (KS1) — Focus on the most important features of a problem or task while ignoring unnecessary detail; represent real-world actions as simple step-by-step instructions that capture the essential logic without irrelevant specifics.
  • Decomposition (KS2) — Decompose a complex programming problem or digital project into distinct, manageable sub-problems that can be developed and tested independently; plan program structure using top-down design before coding; use procedures and functions as the coded expression of decomposed sub-problems.
  • Decomposition (KS1) — Break a familiar task or problem into a sequence of smaller, ordered steps; understand that a complex instruction can be split into simpler sub-instructions that together achieve the same goal; apply this thinking when giving instructions to a programmable toy or creating a simple program.
  • Abstraction (KS3) — Design and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems; select appropriate levels of abstraction for a given problem context; use abstract data types, classes and interfaces to hide implementation detail; understand the layered abstractions present in computing systems from hardware to application.

  • Vocabulary word mat

    TermMeaning

    block
    conduct
    contact
    content
    cyberbullying
    digital footprint
    online safety
    password
    personal information
    phishing
    privacy
    report
    screenshot
    spam
    trusted adult

    Prior knowledge (retrieval plan)

    Pupils should already know the following from earlier units:

    Prior knowledge neededFor conceptDescription

    Networks, the Internet and the World Wide WebOnline Safety and Digital CitizenshipA computer network is a collection of computing devices connected together to share data and reso...


    Scaffolding and inclusion (Y3)

    GuidelineDetail

    Reading levelDeveloping Reader (Lexile 150–350)
    Text-to-speechAvailable
    Max sentence length14 words
    VocabularySubject vocabulary with inline glossary support. Abstract concepts grounded in familiar contexts. Similes and comparisons helpful (e.g., 'solid is like a brick').
    Scaffolding levelModerate To High
    Hint tiers3 tiers
    Session length12–20 minutes
    Worked examplesRequired — Text + diagram narrated. Step-by-step with child input at key points ('What would you do next?').
    Feedback toneWarm Competence Focused
    Normalize struggleYes
    Example correct feedbackYou spotted the pattern — all the multiples of 6 end in an even number. That is a really useful thing to notice.
    Example error feedbackThat one got you — 7×8 trips up a lot of people. Here is a trick: 7×7 is 49, so 7×8 is just 7 more, which gives 56.


    Knowledge organiser

    Key terms:
  • digital footprint
  • privacy
  • personal information
  • cyberbullying
  • screenshot
  • report
  • block
  • password
  • trusted adult
  • Core facts (expected standard):
  • Online Safety and Digital Citizenship: Explaining how to manage their digital footprint, understanding how personal data is collected and used online, and acting as a responsible digital citizen.

  • Graph context

    Node type: ComputingTopicSuggestion | Study ID: TS-CO-KS2-006 Concept IDs:
  • CO-KS12-C005: Online Safety and Digital Citizenship (primary)
  • Cypher query:

    ``cypher

    MATCH (ts:ComputingTopicSuggestion {suggestion_id: 'TS-CO-KS2-006'})

    -[:DELIVERS_VIA]->(c:Concept)

    -[:HAS_DIFFICULTY_LEVEL]->(dl)

    RETURN c.name, dl.label, dl.description

    ``


    Generated from the UK Curriculum Knowledge Graph — zero LLM generation.